This is a mobile application where you take on the role of a black cat that enters a hangar where a party is taking place. It’s a multiplayer and interactive game designed to provide information about alternative culture collective. We The goal here is to make the discovery of a part of our underground scene engaging through an arcade game and a virtual gallery that showcases the collective’s artists.

The Chanoirs metaverse stands out from other developing metaverses due to its cultural approach. Recognizing the variety of ideas that will emerge in the years to come, our collective aims to build connections between the virtual and the real. We are committed to contribute to help different initiative to inter-connect together and emphasizing the concepts of support and mutual assistance in the scene. With the power of digitization, making the the boundaries between international alternative scenes more permeable through culture and celebration.

The application is designed in a modular way to allow for its evolution and adaptation over various versions by adding new features, thus ensuring its sustainability. The goal is to build more and more space and play to discover artistic content.


Kinder Fighter III is right know the most advanced artwork crafted by Chanoirs, connecting their vision between physical and virtual realm. Immerse yourself in a unique experience where art converges with interactivity.

As avatars come to life within the game, they bear the ressemblance of the creators behind the collective. These digital echoes, meticulously scanned and manifested, breathe the essence of the artists, infusing a personal and visceral dimension into the gameplay.

A harmonious blend of sight and sound, the pulsating cadence of « Kinder Fighter III » is orchestrated by the sonic alchemy of Hadone. His soundtrack created for the game, enveloping players in a immersive experience.

The artwork sculpt with mosaic, forms a bridge between the physical and the virtual and are referred to the form of the intricate pixels that form the very core of digital reality, forging a path to explore the connections between art, play, and the interplay of the physical and virtual dimensions.